Monthly Archives: December 2010

Ka-bang.

Today it’s been a diet of programming, Daft Punk and fine food and drink. I’m currently relaxing after dinner with a mediocre BBC sitcom and planning my 300EPA Essay. The work I did today was all about collision detection. I’ve … Continue reading

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Size Matters.

I’ve arrived in Canada to spend Christmas with the parents. Consequently, there is of course an update on my programming. I’ve spent the evening editing what I’ll now start calling my pyGame Engine so that the window resolution can be … Continue reading

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Eventual Update.

I’ve been quiet of late. I spent two weeks working as a sound operator on the university’s production of The Tempest, which was really good fun and a great way to learn some new bits and pieces. It does, however, … Continue reading

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