Monthly Archives: March 2011

Good Aural.

Well I’ve been a very happy bunny of late. My recently acquired list: Komplete 7 Alesis Q49 Macbook Tascam US-144mkII 4 Gigs of RAM (2 for my netbook, 2 for my desktop) I feel supe’d up and ready to go. … Continue reading

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Something I Just Wrote.

“A game is a set of rules. Video games use computer code to enforce these rules. Seeing a game or hearing a game is only seeing/hearing an engineered environment to represent those rules. You do not see the rules themselves. … Continue reading

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Drummin’ with Code.

More work has been happening on the on-going pygame project. You’d hope so, as the deadline draws ever nearer. I’m using these things called ‘colors’ now. Each level is meant to have a main one, a ‘theme’ if you will, … Continue reading

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